AI Insights · Timothy · December 2022
Top 5 Mech Games Performance in Norway for Q4 2022
The top 5 mech games in Norway showed varied performance in Q4 2022 with notable trends in downloads, revenue, and active users across both iOS and Android platforms.
In the fourth quarter of 2022, the top 5 mech games in Norway exhibited diverse performance metrics across downloads, revenue, and active user trends. Here’s a detailed look at how each game fared during this period, based on data from Sensor Tower.
War Robots Multiplayer Battles from MY.GAMES B.V. saw its weekly revenue peak at $3.4K at the end of September, followed by a gradual decline to around $1.7K in early November. Revenue then fluctuated slightly, ending the year at approximately $2.5K. Downloads were modest, starting at 206 and dipping to a low of 89 in mid-November before recovering to 199 by the end of December. Active users started at 1.1K, decreased to 805 in mid-November, and then increased to 1.1K by year-end.
Mech Arena - Shooting Game by Plarium Global Ltd experienced significant revenue fluctuations, starting at $1.5K and peaking at $3.4K in late November. Downloads began at 507 and dropped to 205 by early December, before recovering to 433 by the end of the month. Active users followed a similar pattern, starting at 2.7K, dipping to 2.6K in early December, and rising again to 3.1K by the end of the quarter.
Transformers: Earth Wars from Space Ape Ltd had relatively stable revenue, with notable peaks at $655 in late November and $709 in mid-December. Downloads were low throughout the quarter, starting at 14 and peaking at 35 by the end of December. Active users remained consistent, starting at 26 and increasing slightly to 35 by the end of the quarter.
MEGA MAN X DiVE - MOBILE by YunChang Games saw varied revenue, peaking at $328 in early November before declining to $68 by the end of December. The game had minimal downloads and active user data, indicating limited engagement in the region during this period.
Angry Birds Transformers from Rovio Entertainment Oyj showed fluctuating revenue, peaking at $363 at the end of November. Downloads varied throughout the quarter, peaking at 86 in mid-December. Active users started at 155 and saw a peak of 192 in mid-December before ending the year at 179.
These insights reflect the varied performance of top mech games in Norway for Q4 2022. For more detailed data and additional insights, visit Sensor Tower.